polygon造句
- 1. Next, the team built a table of the segments of the polygon.
- 接下来,该团队构建了一个多边形片段表。
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- 2. If the horizontal line drawn is aligned with a polygon vertex, then only the segments that are below the line are counted.
- 如果所绘制的水平线与一个多边形顶点对齐,那么只计算位于该线下方的部分。
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- 3. Although the bounding box is a polygon defining the area represented for the user, I simplify and use one point of this data.
- 尽管这个边界框是一个用于定义表示用户的区域的多边形,但我简化并使用该数据的一个点。
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- 4. This is called the winding of a polygon.
- 这就叫做多边形环绕。
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- 5. And this is a polygon describing a pentagram.
- 下面是一个描述五角星形的多边形。
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- 6. Polygon: calculate Full angles and Bi-sect angles.
- 多边形:计算全角度和必节角度。
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- 7. A polygon having five sides and five interior angles.
- 五边形有五条边和五个角的多边形。
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- 8. To reduce the polygon count I made the haystack hollow.
- 为了减少多边形计数,我制作了空心草堆。
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- 9. E. g. Boundaries of the polygon may extend to infinity.
- 多角形的边界可以延伸到无穷远处。
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- 10. But it was too slow to create fast polygon fillers with it.
- 但它的速度太慢,使用它创建快速多边形填充物。
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- 11. The said flange connected with the central axis is a polygon.
- 所述的与中心轴连接的法兰盘为多边形。
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- 12. I will also note that this is my first polygon object to create.
- 我也注意到,这是我第一次多边形对象创建。
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- 13. On most graphics CARDS today, polygon count does not really matter.
- 今天,对大多数显卡的多边形数量并是不真正的问题。
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- 14. How can I turn a massive number of coordinates into a boundary or polygon?
- 我怎么能把大量的坐标转换为边界或多边形?
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- 15. See extremely detailed results at render time regardless of polygon count.
- 能够看到非常详细的实时渲染结果无论多边形数。
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- 16. How I created the roof is not the best way as it was very polygon intensive.
- 我是怎样造成的屋顶是不是最好的方式是非常密集的多边形。
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- 17. We'll finish up by learning to output polygon geometry from our Fusion items.
- 我们将完成从我们的融合项目的输出多边形几何学习。
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- 18. The triangle is also a subclass of the Polygon type, which is derived from a Figure type.
- triangle还是Polygon类型的一个子类,后者由Figure类派生而来。
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- 19. Basic curvature: Understanding polygon count and its importance in creating smooth curvature.
- 基本曲率:了解多边形数量及其在创建平滑曲率中的重要性。
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- 20. Triangles are popular with 3d implementations because you can define any polygon as a set of triangles.
- 任何多边形都可定义为一组三角形的集合,因此三角形在3d实现中应用十分广泛。
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- 21. Draw another polygon on top of the player interface. Repeat Step 36, adding texture and layer styles.
- 画出另一个多边形上的球员的界面。重复步骤36,增加纹理和层风格。
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- 22. If the point is within the polygon, the line will intersect the edges of the polygon an odd number of times.
- 如果该点位于多边形内,该线将与多边形的边相交奇数次。
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- 23. This repeats recursively for each new 'correct' polygon until no more neighboring polygons can be found.
- 对每个处理后的多边形递归执行这个步骤,直到没有邻接多边形。
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- 24. However, if you were viewing the actual surface instead of a texture mapped polygon, you would see point B.
- 但是,当你看着一个实际表面而不是带材质贴图的多边形的时候,你将会看到的是点b。
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- 25. The compact, polygon structures have been positioned so that they interact with the countryside and the lake.
- 该建筑采用紧凑的多边形结构,以便它们与乡村和湖泊和谐共处。
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- 26. Results After induction , fibroblasts changed their morphology from spindle shape to typical polygon shape of chondrocytes.
- 结果诱导后成纤维细胞细胞形态由梭形向软骨细胞样多角形、多边形转变。
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- 27. For the simplicity and suitability of the polygon meshes, they have become the most appropriate representation of those models.
- 由于多边形网格的简单性和普适性,使之成为该类模型较为适宜的表示方法。
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- 28. Convex polygons are a usefulrepresentation, since we know that there are no obstructions between any twopoints inside a polygon.
- 凸多边形是一个很有用的表示法,因为我们知道凸多边形内部任意两点之间没有障碍。
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- 29. Convex polygons are a usefulrepresentation, since we know that there are no obstructions between any twopoints inside a polygon.
- 凸多边形是一个很有用的表示法,因为我们知道凸多边形内部任意两点之间没有障碍。
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